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New Post: Render in memory (to stream or byte[]) - not to file

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Hi,

I see this code part...
       IRenderer renderer =
                   new WindowsMediaRenderer(timeline, outputFile, WindowsMediaProfiles.HighQualityVideo);
                {
                    renderer.Render();
                }
Is there any possibility to render this in memory and not to a file output?
Let´s say to a stream? Or Byte Array?

thanks in advance
Martin

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